May 02, 2006, 10:30 PM // 22:30
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#1
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Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
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Lore for level 20 cap
I'm fairly sure that somewhere in the game, I remember encountering an explanation for why humans can not exceed level 20 (not the out-of-game balance explanation.). But I can't for the life of me remember where I heard it, and the specifics.
What brought this up was that in Cantha, there're lvl 20+ humans, such as the level 24 Lian, Dragon Petal (first one I encountered), and I didn't really think it made sense.
Anyone familiar with this lore?
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Jun 18, 2006, 04:15 AM // 04:15
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#2
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Kelowna, British Columbia, Canada
Guild: Kinetic Fuzion [kF]
Profession: R/
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Wasn't it because the gods 'capped' them at a certain power because they would be too powerful compared to all the other creatures and it would just cause an imbalance between all the races?
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Jun 18, 2006, 10:06 AM // 10:06
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#3
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Blaarg
Wasn't it because the gods 'capped' them at a certain power because they would be too powerful compared to all the other creatures and it would just cause an imbalance between all the races?
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As the OP stated there are some humans that exceed the level 20 cap.
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Jun 18, 2006, 11:27 AM // 11:27
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#4
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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I have no idea but I'll make something up that sounds nice:
Each of the bloodstones contains an aspect of the magic of the world. Denial, Aggression (Maguuma Jungle), Preservation, Destruction (North of Ascalon I'm guessing). The power within cannot be tapped directly but can be manipulated.
To achieve the power of a spellcaster, the 'blessing' of a god has to be given (read the ToA things). The gods grant a fragment of their power (via the bloodstone magic) to the wielder. All the Ascalonians only receieve enough to reach a certain point (level 20), to maintain game balance and because in the eyes of the gods, they're all pretty much the same people (none are 'special' at the start in any way besides being chosen or carry any favor).
Other high-level creatures are generally part of something bigger than random Ascalon citizens. Hence they are given larger boons of power, either because of race or of standing. Tyrian bloodstone magic is still under the control of the gods, who left the Titans behind to guard the keystone in case anyone tried to join the stones together (which as described before, would allow a theoretically infinte level, 8-class creature). Hence the gods have a mandate over the power of the bloodstones, which act like giant mana batteries (they can absorb souls because of this).
I just made all that up out of random things you see in game, but it sounds pretty plausible, right?
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Jul 02, 2006, 09:47 PM // 21:47
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#5
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Krytan Explorer
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No, i havnt seen that lore But it would be intresting if there was a lore that explained why most humans cant surpase lvl 20, Ill investigate that
There are plenty of npc s humans that surpass lvl 20, so it isnt really accurate
to name examples
The Ascalon King (in Last Day dawns) Prophesies
The Luxon heroes (in Boreas Seabed) covenant/tournament
Last edited by Roupe; Jul 02, 2006 at 09:50 PM // 21:50..
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Jul 02, 2006, 09:54 PM // 21:54
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#6
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The Greatest
Join Date: Feb 2006
Profession: W/
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Maybe they arent humans!
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Jul 02, 2006, 11:47 PM // 23:47
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#7
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Krytan Explorer
Join Date: Aug 2005
Guild: [Njk]
Profession: Rt/
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Quote:
Originally Posted by Arkantos
Maybe they arent humans!
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LOL, not sure if that hit the button but nice try.
Maybe it goes like most "hero/villian" shows and games, the hero always appears weaker than the enemy at first but in the long run turns out stronger. In other words, just cause they are lvl 24, doesnt mean i cant put together some neat skills and take them down. Big isnt always better, unless we are talking about rocks or sumo wrestlers.
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Jul 03, 2006, 01:34 AM // 01:34
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#8
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Desert Nomad
Join Date: Jul 2005
Location: With Vanatiel by the Lion's Arch Lighthouse, waiting for the storm with which we are accoustomed
Guild: Children of the Order [CoO] -True Heroes Fight to Keep the Balance-
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I don't believe there is lore for the lvl 20 cap, it's just where the designers decided to end the leveling...But for the baddies that are human, I mean, c'mon, they're baddies, and in some cases bosses, they have to be over lvl 20 since they're the same as any other monster in the game.
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Jul 03, 2006, 03:40 AM // 03:40
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#9
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Ever heard chinese stories with men/women who have abilities higher than normal men?
For me I said its normal to see that from bosses.
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Jul 03, 2006, 03:44 AM // 03:44
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#10
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Krytan Explorer
Join Date: Nov 2005
Location: Austin, TX
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those characters above lvl 20 aren't human... they're NPC's!!!
ta da, no human-controlled character higher than lvl 20 (that i know of). please let me know of my error if u managed to reach lvl 21
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Jul 03, 2006, 05:06 AM // 05:06
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#11
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Desert Nomad
Join Date: Mar 2005
Location: Canada, eh?
Guild: Legion Of Valhalla
Profession: E/
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We know that part, blakecraw
This has always been an irritating topic to me. I understand undead, dragons, titans, giant floating squids, even baracuda - anything NONhuman being a higher level than humans can achieve... but why the hell are we not able to exceed level 20 when we face many level 21+ human NPCs?
Ascension should allow us to break this 'mortal barrier'... but no. We're stuck trying hard not to become the next WoW.
All the same, I like the cap... just not the reasoning (or lack there of) behind it. It makes our fantastic PvP system possible.
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Jul 03, 2006, 06:10 AM // 06:10
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#12
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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There's nothing about humans being capped to level 20, its that 'random ascalon/canthan peasant' is capped to level 20. And all characters are those, possibly for reasons I mentioned earlier. But in reality, it's for balance
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Aug 11, 2006, 03:17 AM // 03:17
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#13
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Academy Page
Join Date: Feb 2006
Location: SD
Guild: Looking for One
Profession: W/
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Hmm..
I don't think there is a certain "lore" to the level 20 cap. Maybe..
The gods decided that humans can have 2 professions, primary, and secondary, but to make a sacrifice for this, humans sacrificed a part of there power to have 2 professions. The humans who are over level 20 don't have secondary professions.
You seee ^^
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Aug 11, 2006, 04:00 AM // 04:00
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#14
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Quote:
Originally Posted by Avarre
I have no idea but I'll make something up that sounds nice:
Each of the bloodstones contains an aspect of the magic of the world. Denial, Aggression (Maguuma Jungle), Preservation, Destruction (North of Ascalon I'm guessing). The power within cannot be tapped directly but can be manipulated.
To achieve the power of a spellcaster, the 'blessing' of a god has to be given (read the ToA things). The gods grant a fragment of their power (via the bloodstone magic) to the wielder. All the Ascalonians only receieve enough to reach a certain point (level 20), to maintain game balance and because in the eyes of the gods, they're all pretty much the same people (none are 'special' at the start in any way besides being chosen or carry any favor).
Other high-level creatures are generally part of something bigger than random Ascalon citizens. Hence they are given larger boons of power, either because of race or of standing. Tyrian bloodstone magic is still under the control of the gods, who left the Titans behind to guard the keystone in case anyone tried to join the stones together (which as described before, would allow a theoretically infinte level, 8-class creature). Hence the gods have a mandate over the power of the bloodstones, which act like giant mana batteries (they can absorb souls because of this).
I just made all that up out of random things you see in game, but it sounds pretty plausible, right?
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Not beleivable in the Lore at all :\
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Aug 11, 2006, 02:11 PM // 14:11
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#15
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Furnace Stoker
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
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My theory is that for Human NPC's that exceed level 20 - they are favored by the gods for one reason or another. For past service, for current service, they're cute, just because, ect. =)
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Aug 11, 2006, 02:35 PM // 14:35
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#16
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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The +20 NPC's are the ones that bent over for the god's , so they have or have had godly parts in them.
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Aug 11, 2006, 03:15 PM // 15:15
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#17
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Krytan Explorer
Join Date: Jan 2006
Guild: Shinigami Keys [SHIN]
Profession: R/Mo
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Yeah We are capped at level 20, because of balance. We are capped at 8 party members for most locations. But we are outnumbered 5 to one in some instances and they are level 24-28. Yeah sounds balanced. I dont know of any lore that says we should be level 20, But the designers of the game say that at that point we are fully trained, in our chosen profession.
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Aug 11, 2006, 03:22 PM // 15:22
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#18
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Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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Levels and stats are game mechanics and nothing to do with lore.
That's like saying "lol I'm a level 20 nurse" or "that guy's a high level manager with 3million xp" - makes no sense whatsoever. You have powerful/strong characters, more capable folks. What "level" they are is irrelevent in terms of lore and storytelling.
Last edited by Xenrath; Aug 11, 2006 at 03:24 PM // 15:24..
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Aug 11, 2006, 03:28 PM // 15:28
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#19
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Furnace Stoker
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
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Your logic has no place in this thread Xenrath.
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Aug 11, 2006, 03:34 PM // 15:34
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#20
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Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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I am wielding a brain of +1 logic (20% chance) lol...
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